Genzoman is Gonzalo Ordoñez, a Chilean freelance artist. His epic style is especially suited to video games and mythology. Genzoman’s work is featured in: UDON Entertainment, Ultra Street Fighter IV alternative outfits (Capcom), Street Fighter Unlimited comic covers, Street Fighter X Tekken (American version), World of Warcraft: Hearthstone (Blizzard), Marvel: War of Heroes, Yu-Gi-Oh! Trading Card Game (Konami), Legend of the Five Rings, Universal Fighting System, Myths and Legends, Everything Mythology (National Geographic Kids), Pathfinder covers, Castle Age, Double Dragon: NEON, Alpha Squad, Clash of the Titans prequel comic (Warner Bros., Legendary Pictures).
Godzilla movie designs (Legendary Pictures/Toho), as well as projects for Wayforward Technologies, Hasbro, and Disney. In 2011 Genzoman published his first compilation artbook called Legendary Visions by UDON. Currently he is launching his Patreon.com project and working on his own comic called The Wanderer.
GENZOMAN, Gonzalo Ordóñez Arias, Freelance Illustrator
I am always seeking inspiration from music, reading, watching movies, and video games. This helps me to understand what is popular and trending in the industry.
Quote From Acrobat by U2: “In dreams begins responsibities.” Artists Kazushi Hagiwara, Frazetta, Quique Alcatena, Sadamoto, Otomo, Amano, HR Giger, Gericault, and James O’ Barr People Bono, Shigeru Miyamoto, and Jean Michel Jarre Book The Last Unicorn by Peter S. Beagle Films Alien, Aliens, The Good the Bad and the Ugly, 2001: A Space Odyssey, Dr. Strangelove, Kill Bill 1 & 2, The End of Evangelion, Akira, An American Tail, The Land Before Time, The Secret of NIMH, and Macross Plus.
I use Photoshop CS4 with an Intuos Pro and Bamboo digital tablets. I work digitally for enviornmental reasons — I don’t want to waste paper.
In the 1990s, it was difficult to break into this industry because you needed contacts. Now that we live in a more democratized era, artists can get exposure online. I recommend using social media (Facebook, Instagram, Tumblr, Twitter, etc.), and to update your content as much as possible. My big break was with World of Warcraft, when my illustrations were used in the loading screen for The Burning Crusade at a time when there were almost 14 million players.